Asset workspace
Create once, then reuse the recipe in habitats, games, and staged scenes.
- Creatures
- 14
- Scene props
- 8
- Patterns
- 3
- Decals
- 4
- Fields
- 10
Creatures
Primitive visual models remain separate from names, stories, and habitat behavior.
Creature DesignerShape, rotate, duplicate, and save one visual model.Assembled Model LabBuild a vehicle or creature from editable primitive parts.Animal Candidate LabCompare 4 or 16 seeded animals, branch favorites, cross parents, and save lineage.Recipe CatalogBrowse built-ins, custom models, and tentative drafts.Frog Recipe LabInspect transforms, materials, assignments, and backups.
Scene Props
Reusable stems, leaves, and branches with semantic attachment anchors.
Patterns
Deterministic pattern recipes and conservative material previews.
Procedural Fields
Reusable mathematical fields stay separate from the effects that consume them.
Vector Decals
Reusable JSON-native labels, stickers, badges, and other surface graphics.